BNP Plays ‘Rolled & Told #2,’ Bones of Contention

After reviewing Rolled & Told #0 and #1, I wanted to do something different for Rolled & Told #2. For those of you who need a refresher, the monthly magazine from Lion Forge’s Quillion Imprint are pre-made adventures made for Dungeons and Dragons 5th Edition that serve as introductory campaigns for players and dungeon masters of all experiences. Rolled & Told has been the basis for my tabletop group’s D&D campaign since #0 and with their permission, I recorded the events of our ragtag bunch of misfits as we dealt with the… BONES OF CONTENTION! *cue spooky music* While Rolled & Told does offer pre-made characters in addition to the campaign, each of us had prior tabletop experience and wanted to personalize our characters, leaving us with the following:

Dae, the Half-Elf Warlock. Has a penchant for dark magic. Isk, the Lizard Fighter. Recently reached 10 Intelligence and now speaks in a Foghorn Leghorn accent. Meilae, the Tiefling Druid. Spends most of the time wildshaped. Cobble, the Tabaxi Ranger. Favored enemy Undead, very good with a bow and arrow. And finally, my own character: Parola, the Warforged Cleric. A 7ft tall, surprisingly quick walking Lighthouse, whose patron god is Onos, the Filipino God of Storms (because remember, representation is important no matter if it’s a fantasy world).

***One final note: This recap contains spoilers for Rolled & Told #2. If you were planning to read it yourself, now may be the time to stop reading.*** Duri…

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