Lazarus #10 Review

writer: Greg Rucka / artist: Michael Lark When someone says that _______ is the best comic book on shelves right now, its like when people state what the best show on TV is or hell, show off their Soul Train Award: everyone has their own. Often, saying something is the best of a popular media really just means that many people think it’s really good. So instead I’ll just say that Lazarus is the most efficient and lean muscled story you can find in a comic book (it might also be the best…but whatever). Despite it’s opening pages of the very first issue, Lazarus isn’t a big action oriented book. It’s extremely nuanced and deliberate. And often quiet. The way that Rucka and Lark have been able to do this kind of world-building in just ten issues is astonishing to me… …where was I? Oh yeah, issue #10. Raise your hand if you kind of sorta forgot about Jonah (half raising my hand). This issue flashes us back four months ago when Jonah, betrayed by his sister in their coup attempts on their own Carlyle Family, has fled the estate. His crash landing into the Hock Family territory (old ally, much newer enemy) puts Jonah in peril and completely dismantles his delusions of privilege and self-importance. While this is an isolated issue on what happened to Jonah while the threat was playing out in Denver for the Carlyle Family, it does a great job of tying back to that main plot and setting up the next arc of this story which undoubtedly will be war.

What makes this comic book not …

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