The way this was conveyed in the issue was brilliant. We take a trip into J’onn’s mind as he and Meade literally fight monsters that are manifestations of his shame, anger, and duty. And it’s packaged somewhat like a videogame, but the type that has all the cool cheats available online. Things are understandably hard in the beginning as J’onn is apprehensive, but as he and Meade get comfortable, it’s almost like they level up between each big monster they fight. This is shown by upgrades in their clothing and weapons. And as things start to get really tough, J’onn and Meade realize that they’re the ones in control in this seemingly dangerous place, and they’re able to navigate it with a lot more confidence as they fend off the creepy critters of J’onn’s mind.
This whole issue is a true testament to the teamwork on display with Orlando and Rossmo. This wouldn’t work as uniquely well as it does without them. I’m not even sure anyone else would have thought of doing this the way that they did. It was really cool to see the comics medium borrow some aesthetics from the gaming world. We see a lot of back and forth between comics and movies due to how similar they are, and I’m not at all trying to insinuate that this is the first time we’ve seen a comic implore some visual cues familiar to video games, but it was a nice change of pace and the perfect metaphor for what J’onn is going through and how he had to overcome it. Not to mention it was executed so well.
9 Aerobic Therapy Sessions out of 10
Reading Martian Manhunter? Find BNP’s other reviews here. Want to get Black Nerd Problems updates sent directly to you? Sign up here! Follow us on Twitter, Facebook and Instagram!



CommentsNo comments yet
Subscribe for more
Be part of the conversation
Subscribe to Black Nerd Problems to start commenting.
Already have an account? Log in