Wolverines #10 Review

writer: Charles Soule / artist: Jonathan Marks / Marvel Comics Strike 3. Wolverines #10 is the death knell of this series. Ring the bell, run the clock, do anything to get this lack-of-story-arc over with because it’s clear this book is spinning its wheels trying to be something it’s not: a glimpse into the thoughtful evolution of its characters post-Wolverine. The introduction of Fang turned into a bunch of filler side missions, which was probably your greatest fear when you spent that $3.99 plus sales tax instead of buying a different comic. This story continues in an awful direction and it’s not changing course anytime soon.

In this issue it’s Sabretooth’s turn to go on an adventure with Fang. He teleports them to a spaceship with an alien race that was previously destructive and cruel, but has now learned the errors of their ways. You see what we’re doing here? Because Sabretooth was previously cruel and… ah forget it. Some stuff happens, and Sabretooth learns an important lesson or becomes a real boy or something. Then, like Daken before him, he’s returned to the rest of the team and Fang asks who’s next to go on a mini-adventure with him. X-23 raises her hand from the back of the classroom and the rest of the characters log into Netflix cause they have to be bored with this too. Still no acknowledgement of the kill clock in this issue, nor any urgency or significant plans for the Wolverines to stop being slaves and have any goal outside of merely existing issue to iss…

YOU’VE REACHED YOUR LIMIT

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