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Current Gen, Editorials, Features, Video GamesYou Can (Not) Always Go Home – One Guardian’s Eulogy to ‘Destiny 2’
I keep thinking surely this will be the last time I write about Destiny 2. I have told this story…
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Current Gen, Features, Nintendo, PC, Video Games‘Luck Be a Landlord’ – There Really is a Roguelike for Everything Including Slot Machines and Rent
I’m usually fairly up to date on the various comings and goings of the roguelike genre. I can tell you…
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Current Gen, Editorials, Features, Video GamesOne Month After the Final Shape: A Decade-ish of ‘Destiny’ in Retrospect
It is not hyperbole to say that Destiny irrevocably changed my life for the better. When I first pre-ordered the…
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Current Gen, Video GamesThe Bonds Forged in Changing Times: A ‘Rise of the Ronin’ Review
As has become a regular tradition in my usual gaming cadence, after spending hundreds of hours protecting the Sol System…
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Current Gen, Editorials, Features, PC, Video GamesA Para-causal Ludonarrative Dissonance
Ludonarrative dissonance – When the non-interactive elements and the narrative told through the game mechanics are at odds with each…
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Current Gen, PC, Video GamesThe Lingering Legacy of the ‘Destiny 2’ Mission Exotic
Back in Destiny 1, most of our prowess was generated from our weapons, and raid weapons in particular were an…
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Current Gen, Editorials, Facing Nerd Problems, Features, Video GamesAn Embarrassment of Riches: The Year of Gaming 2023
This is not a tale of two cities, although it does start in an oddly parallel way. The year of…
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Current Gen, Editorials, Features, Video GamesMy Create Custom Character Always Goin’ Be a Black Woman
Aight, so boom. I’ve been a reoccurring guest repping Black Nerd Problems on the New Blerd Order podcast talking about…
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Current Gen, PC, Video GamesChronicling the Reinvention of Supergiant’s Isometric Combat: A ‘Hades II’ Hype Guide
Six months ago, Supergiant released the trailer for their latest game out of nowhere. In a style that was distinctively…