Experimentation For All
Carol Mertz, the Executive Director of PixelPop, talks about how the last three years PixelPop has focused on becoming a festival that embraces the “experimental side of games.” This was omnipresent in the Expo Hall. The tables featured board games, tabletops, and video games that cross and transcended conventional genres. We should talk immediately caught my eye with its unique take on dialog-driven narrative story telling, while other games were attention grabbing due to their unique controllers including, but not limited to: a fish, buttons and a turntable, and a whole couch. https://twitter.com/SashimiSlammers/status/1172999551978000387?s=20The Flow Gallery set up an entire art exhibit in the back corner of the venue called “Rules to Play By.” The installation featured a series of odd, interactive experiential games, ranging from meditations on permanence to walking games moderated by their artists to chess variants. https://twitter.com/R25th/status/1172925178055200768?s=20Summoned by @carolmertz & @ceschiii – once you sit on this possessed couch, it’s your duty to perform the sacred butt ritual to release the demon from its cozy couch prison, or keep it inside the Hellcouch for eternity! Play at #PixelPopFest Get tickets: https://t.co/JqdK6vbfeW pic.twitter.com/EGJNKdOEf4
— PixelPop Festival (@PixelPopFest) September 12, 2019
I even got to witness the return of some of my favorite games from last year back on the floor, namely Starcrossed (which in the intervening time had been successfully funded on Kickstarter) and Nour (which is still as wild and fun as last year).Come figure out the rules for 8 unique variations on chess, in @pippinbarr's Chesses. Now at #RulesToPlayBy @PixelPopFest ! pic.twitter.com/LD37mwMrIZ
— theflowgallery 🔜 PixelPop! (@theflowgallery) September 15, 2019
Panels For All
Just wandering the floor was an experience unto itself. It’s very clear that PixelPop has fostered a community of gaming developers who are searching for their niches, making games that they want to play on their terms, and sharing their love and joy of games. But beyond that passion, there is also a strong drive to teach and inspire others. I spent most of my time at PixelPop 2019 listening to all of the talks in the main hall and it was refreshing in a way that I wasn’t ready for. As I was telling one of my friends, one of the best things for a creative is seeing another creative talking and doing what they love (and it’s not lost on me that this isn’t the first time this exact theme has come up this month). PixelPop’s panels were specifically curated to be an educational experience.- Anya Combs, the Director of Games Outreach at Kickstarter, gave a brilliant overview of the inner workings of Kickstarter as well as fascinating statistics about board game and video game funding.
- Akash Thakkar, audio designer and industry vet, gave a candid talk about fickleness of passion and motivation, and how true success requires a level of resolve and perseverance.

- Tanya DePass critiqued the current usage of diversity in the gaming world and pushed the audience to think of ways for us not to be allies, but accomplices to other marginalized folks and go beyond the 101 level talks of inclusion and representation.

- In a similar (yet drastically different) vein, Bahiyya Khan presented her experiences as a WoC game developer in another country and the inherent bias of our western/white perspective.

- And to close out of the conference, Carol Mertz moderated a panel about Experimental games with Bahiyya Khan, Adam Schroeder, and Tj Hughes that just encapsulated the spirit of PixelPop.

Gaming For All
I’m not a game developer. I’m a gamer with a very singular focus. But there’s something about PixelPop that excites me to my core. Something about being on the ground floor of experimentation, of the clash of ideas, and willingness and drive to be better. If you are a lover of games or a game developer, make it a point to find your way to St. Louis in 2020 for the 7th Annual Pixel Pop Festival. Make it a point to be inspired, to learn from a kind, nurturing community. You’ll find out a lot about games and yourself in the process. I did this year. And I almost certainly will next year as well.See more about Pixel Pop here on their website.
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