Star-Lord Ain’t No Single Player Phenomenon: ‘Marvel’s Guardians of the Galaxy’ Video Game

Star-Lord? This is Your King? I admit this year’s E3 was kind of lackluster. E3 is usually bank account awareness week for me. Understandably due to the pandemic, things must have been hard to adjust to for many companies. But sadly, E3 really should have been “four and a half games,” because that’s how many games that folks are really looking forward to. And there is so much to discuss about each presentation and their worth. There is an important conversation to be had about expectations during a pandemic. But that’s not what I’m here to discuss. I’m here to talk to you about Square Enix’s E3 presentation, (more specifically, Guardians of the Galaxy). Square Enix is known for a couple of crowd favorite bangers such as Kingdom Hearts and Final Fantasy. We know what they’re capable of but overall, the presentation just felt like we were barely given anything interesting to run with. As I mentioned, my main focus is going to be on Guardians of the Galaxy. Something that initially made me scream with excitement and then slowly but surely disappointed me. Square Enix opened up with the iconic group Star-Lord, Gamora, Drax, Rocket Raccoon, and the beloved Groot. Guardians of the Galaxy is going to be a single-player, action-adventure story-based game that allows you to explore the galaxy, interact with your shipmates, and battle while collaborating with your teammates. It sounded amazing to me! That was true until I learned the play-through is only through the lens of Star-Lord. …

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