Writers: E.L. Thomas, Tristan Tarwater, Justin Peniston / Artists: Brandon Reese, Max Bare, Jemma Salume, Meaghan Carter, Jade Feng Lee, Naomi Franquiz, Ben Sears, Nicole Goux / Lion Forge Comics
Goblins in the Sky!
I talked at length about my enjoyment I got from reading Rolled & Told #0 and afterwards, I got a chance to play it with my regular tabletop. Now, my regular tabletop group have been together for almost a year so we were familiar with enough of the fundamentals that we took some liberties with our character creations. I ended up being a Warforged Cleric that essentially was a walking lighthouse. We had a cat-person-esque rogue, a Tiefling Druid, a lizardperson fighter, and your typical human Warlock and we went through the barcrawl. I only had vague memories of the encounters, and the resulting experience was a fun refresher into the world of Dungeon and Dragons 5e. So course, when I saw that Rolled & Told #1 was coming out and there were airships involved I knew I had to take a peak. You don’t know this about me, but there are two universal things that happen in every campaign I’m in:
• My PC is always the first one to die and I have reroll a new character.
• I successfully manage to steal and/or commandeer every single airship I have come across the last decade of play with several different groups and DMs.
Now, Rolled & Told #1 continues to be a fantastic gateway into tabletop roleplaying. Thomas’ quirky adventures involving a runaway airship has a lot of heart and a good mix of approaches for different types of player. Whether you go in with a group of hardened veterans or a ragtag punch of misfits, there is plenty for the DM and PCs to grasp onto during the daring ride.
In additional to the main adventure, the additional essays in the issue provide a necessary personal component that illuminates the strange joy to be found in tailoring content for your friends and playing for fun rather than by the rules. These essays provide great anecdotes and advice for players of all experience levels. Plus, there’s a whole bunch of nautical themed objects that you can add into the loot pool.
Rolled & Told #1 has a fantastic charm to its pages. The wonderful illustrations are vibrant and capture the liveliness only D&D antics can bring. The premade characters are wonderful archetypes that continue to help new players jump right into the game or help develop their sense of trope. I’m personally picking a copy up because I can’t wait to use it as an introduction to tabletop gaming, and if you’re in a similar situation I think you should too.
Rolled & Told #1 comes to a local comic shop near you September 26, 2018.
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